Merge branch 'hyprwm:main' into main

This commit is contained in:
xDarksome
2022-06-24 18:58:11 +03:00
committed by GitHub
41 changed files with 655 additions and 410 deletions

View File

@@ -35,6 +35,8 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
Vector2D mouseCoords = getMouseCoordsInternal();
const auto PMONITOR = g_pCompositor->getMonitorFromCursor();
bool didConstraintOnCursor = false;
// constraints
// All constraints TODO: multiple mice?
if (g_pCompositor->m_sSeat.mouse->currentConstraint) {
@@ -50,23 +52,25 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
const auto CONSTRAINTPOS = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->x, CONSTRAINTWINDOW->m_uSurface.xwayland->y) : CONSTRAINTWINDOW->m_vRealPosition.vec();
const auto CONSTRAINTSIZE = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->width, CONSTRAINTWINDOW->m_uSurface.xwayland->height) : CONSTRAINTWINDOW->m_vRealSize.vec();
if (!VECINRECT(mouseCoords, CONSTRAINTPOS.x, CONSTRAINTPOS.y, CONSTRAINTPOS.x + CONSTRAINTSIZE.x, CONSTRAINTPOS.y + CONSTRAINTSIZE.y)) {
if (!VECINRECT(mouseCoords, CONSTRAINTPOS.x, CONSTRAINTPOS.y, CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0, CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0)) {
if (g_pCompositor->m_sSeat.mouse->constraintActive) {
Vector2D deltaToFit;
Vector2D newConstrainedCoords = mouseCoords;
if (mouseCoords.x < CONSTRAINTPOS.x)
deltaToFit.x = CONSTRAINTPOS.x - mouseCoords.x;
else if (mouseCoords.x > CONSTRAINTPOS.x + CONSTRAINTSIZE.x)
deltaToFit.x = CONSTRAINTPOS.x + CONSTRAINTSIZE.x - mouseCoords.x;
newConstrainedCoords.x = CONSTRAINTPOS.x;
else if (mouseCoords.x >= CONSTRAINTPOS.x + CONSTRAINTSIZE.x)
newConstrainedCoords.x = CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0;
if (mouseCoords.y < CONSTRAINTPOS.y)
deltaToFit.y = CONSTRAINTPOS.y - mouseCoords.y;
else if (mouseCoords.y > CONSTRAINTPOS.y + CONSTRAINTSIZE.y)
deltaToFit.y = CONSTRAINTPOS.y + CONSTRAINTSIZE.y - mouseCoords.y;
newConstrainedCoords.y = CONSTRAINTPOS.y;
else if (mouseCoords.y >= CONSTRAINTPOS.y + CONSTRAINTSIZE.y)
newConstrainedCoords.y = CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0;
wlr_cursor_move(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, deltaToFit.x, deltaToFit.y);
wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, newConstrainedCoords.x, newConstrainedCoords.y);
mouseCoords = mouseCoords + deltaToFit;
mouseCoords = newConstrainedCoords;
didConstraintOnCursor = true;
}
} else {
if ((!CONSTRAINTWINDOW->m_bIsX11 && PMONITOR && CONSTRAINTWINDOW->m_iWorkspaceID == PMONITOR->activeWorkspace) || (CONSTRAINTWINDOW->m_bIsX11)) {
@@ -84,6 +88,9 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
// focus
wlr_surface* foundSurface = nullptr;
if (didConstraintOnCursor)
return; // don't process when cursor constrained
if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor) {
g_pCompositor->m_pLastMonitor = PMONITOR;
@@ -116,7 +123,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
if (((w->m_bIsFloating && w->m_bIsMapped && w->m_bCreatedOverFullscreen) || (w->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible(w->m_iWorkspaceID) && !w->m_bHidden) {
pFoundWindow = &(*w);
if (!pFoundWindow->m_bIsX11) {
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
} else {
@@ -152,7 +159,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords);
if (!foundSurface) {
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor);
@@ -166,6 +172,14 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
Vector2D surfaceLocal = surfacePos == Vector2D(-1337, -1337) ? surfaceCoords : mouseCoords - surfacePos;
if (pFoundWindow && !pFoundWindow->m_bIsX11 && surfacePos != Vector2D(-1337, -1337)) {
// calc for oversized windows... fucking bullshit.
wlr_box geom;
wlr_xdg_surface_get_geometry(pFoundWindow->m_uSurface.xdg, &geom);
surfaceLocal = mouseCoords - surfacePos + Vector2D(geom.x, geom.y);
}
if (pFoundWindow) {
static auto *const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue;
if (*PFOLLOWMOUSE != 1 && !refocus) {
@@ -173,17 +187,15 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
// enter if change floating style
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
else if (*PFOLLOWMOUSE == 2) {
} else if (*PFOLLOWMOUSE == 2) {
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
return; // don't enter any new surfaces
return; // don't enter any new surfaces
} else {
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
}
}
else
} else
g_pCompositor->focusSurface(foundSurface);
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
@@ -195,6 +207,11 @@ void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
const auto PKEYBOARD = wlr_seat_get_keyboard(g_pCompositor->m_sSeat.seat);
if (!PKEYBOARD) { // ???
Debug::log(ERR, "No active keyboard in onMouseButton??");
return;
}
switch (e->state) {
case WLR_BUTTON_PRESSED:
if (!g_pCompositor->m_sSeat.mouse->currentConstraint)
@@ -280,22 +297,34 @@ void CInputManager::newKeyboard(wlr_input_device* keyboard) {
}
void CInputManager::setKeyboardLayout() {
for (auto& k : m_lKeyboards)
applyConfigToKeyboard(&k);
}
const auto RULES = g_pConfigManager->getString("input:kb_rules");
const auto MODEL = g_pConfigManager->getString("input:kb_model");
const auto LAYOUT = g_pConfigManager->getString("input:kb_layout");
const auto VARIANT = g_pConfigManager->getString("input:kb_variant");
const auto OPTIONS = g_pConfigManager->getString("input:kb_options");
void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) {
ASSERT(pKeyboard);
const auto RULES = g_pConfigManager->getString("input:kb_rules");
const auto MODEL = g_pConfigManager->getString("input:kb_model");
const auto LAYOUT = g_pConfigManager->getString("input:kb_layout");
const auto VARIANT = g_pConfigManager->getString("input:kb_variant");
const auto OPTIONS = g_pConfigManager->getString("input:kb_options");
xkb_rule_names rules = {
.rules = RULES.c_str(),
.model = MODEL.c_str(),
.layout = LAYOUT.c_str(),
.variant = VARIANT.c_str(),
.options = OPTIONS.c_str()
};
.options = OPTIONS.c_str()};
const auto CONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!CONTEXT) {
Debug::log(ERR, "applyConfigToKeyboard: CONTEXT null??");
return;
}
const auto KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!KEYMAP) {
@@ -304,17 +333,7 @@ void CInputManager::setKeyboardLayout() {
return;
}
const auto PLASTKEEB = m_pActiveKeyboard->keyboard->keyboard;
if (!PLASTKEEB) {
xkb_keymap_unref(KEYMAP);
xkb_context_unref(CONTEXT);
Debug::log(ERR, "No Seat Keyboard???");
return;
}
wlr_keyboard_set_keymap(PLASTKEEB, KEYMAP);
wlr_keyboard_set_keymap(pKeyboard->keyboard->keyboard, KEYMAP);
wlr_keyboard_modifiers wlrMods = {0};
@@ -327,14 +346,14 @@ void CInputManager::setKeyboardLayout() {
}
if (wlrMods.locked != 0) {
wlr_keyboard_notify_modifiers(g_pInputManager->m_pActiveKeyboard->keyboard->keyboard, 0, 0, wlrMods.locked, 0);
wlr_keyboard_notify_modifiers(pKeyboard->keyboard->keyboard, 0, 0, wlrMods.locked, 0);
}
xkb_keymap_unref(KEYMAP);
xkb_context_unref(CONTEXT);
Debug::log(LOG, "Set the keyboard layout to %s and variant to %s", rules.layout, rules.variant);
}
Debug::log(LOG, "Set the keyboard layout to %s and variant to %s for keyboard \"%s\"", rules.layout, rules.variant, pKeyboard->keyboard->name);
}
void CInputManager::newMouse(wlr_input_device* mouse) {
m_lMice.emplace_back();
@@ -559,4 +578,4 @@ void CInputManager::updateCapabilities(wlr_input_device* pDev) {
}
wlr_seat_set_capabilities(g_pCompositor->m_sSeat.seat, m_uiCapabilities);
}
}