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fix borders on no_gaps_when_only
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@@ -177,11 +177,13 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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PWINDOW->updateWindowDecos();
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PWINDOW->m_sSpecialRenderData.rounding = false;
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PWINDOW->m_sSpecialRenderData.border = false;
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return;
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}
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PWINDOW->m_sSpecialRenderData.rounding = true;
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PWINDOW->m_sSpecialRenderData.border = true;
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const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? GAPSOUT : GAPSIN,
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DISPLAYTOP ? GAPSOUT : GAPSIN);
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