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synced 2025-08-15 12:03:48 -07:00
Remove trailing whitespace.
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@@ -4,7 +4,7 @@
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bool CFramebuffer::alloc(int w, int h) {
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bool firstAlloc = false;
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RASSERT((w > 1 && h > 1), "cannot alloc a FB with negative / zero size! (attempted %ix%i)", w, h);
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if (m_iFb == (uint32_t)-1) {
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firstAlloc = true;
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glGenFramebuffers(1, &m_iFb);
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@@ -78,4 +78,4 @@ void CFramebuffer::release() {
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CFramebuffer::~CFramebuffer() {
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release();
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}
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}
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