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Remove trailing whitespace.
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@@ -59,7 +59,7 @@ void main() {
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}
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}
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if (!done) {
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if (!done) {
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// distance to all straight bb borders
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float distanceT = pixCoord[1];
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float distanceB = fullSize[1] - pixCoord[1];
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@@ -79,4 +79,4 @@ void main() {
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}
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gl_FragColor = pixColor;
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})#";
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})#";
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