Implement proper z-system

This commit is contained in:
vaxerski
2022-04-04 16:25:30 +02:00
parent 462781b16f
commit c21881be25
3 changed files with 27 additions and 7 deletions

View File

@@ -304,6 +304,8 @@ void CHyprDwindleLayout::changeWindowFloatingMode(CWindow* pWindow) {
pWindow->m_vRealSize = PSAVEDSIZE;
} else {
onWindowRemoved(pWindow);
g_pCompositor->moveWindowToTop(pWindow);
}
}
@@ -327,6 +329,7 @@ void CHyprDwindleLayout::onBeginDragWindow() {
if (!DRAGGINGWINDOW->m_bIsFloating) {
DRAGGINGWINDOW->m_bDraggingTiled = true;
changeWindowFloatingMode(DRAGGINGWINDOW);
DRAGGINGWINDOW->m_bIsFloating = true;
} else {
DRAGGINGWINDOW->m_bDraggingTiled = false;
}
@@ -339,8 +342,11 @@ void CHyprDwindleLayout::onBeginDragWindow() {
void CHyprDwindleLayout::onEndDragWindow() {
const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
if (DRAGGINGWINDOW->m_bDraggingTiled)
if (DRAGGINGWINDOW->m_bDraggingTiled) {
DRAGGINGWINDOW->m_bIsFloating = false;
changeWindowFloatingMode(DRAGGINGWINDOW);
}
}
void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
@@ -419,6 +425,8 @@ void CHyprDwindleLayout::onWindowCreatedFloating(CWindow* pWindow) {
g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize);
g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);
g_pCompositor->moveWindowToTop(pWindow);
}
void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow) {
@@ -466,6 +474,8 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow) {
g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize);
}
g_pCompositor->moveWindowToTop(pWindow);
// we need to fix XWayland windows by sending them to NARNIA
// because otherwise they'd still be recieving mouse events
g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);