renderer: nuke multisample_edges in favor of a faster algorithm

This commit is contained in:
vaxerski
2023-09-30 01:41:05 +01:00
parent 495d4f2d11
commit c298439433
5 changed files with 63 additions and 93 deletions

View File

@@ -150,7 +150,6 @@ void CConfigManager::setDefaultVars() {
configValues["decoration:active_opacity"].floatValue = 1;
configValues["decoration:inactive_opacity"].floatValue = 1;
configValues["decoration:fullscreen_opacity"].floatValue = 1;
configValues["decoration:multisample_edges"].intValue = 1;
configValues["decoration:no_blur_on_oversized"].intValue = 0;
configValues["decoration:drop_shadow"].intValue = 1;
configValues["decoration:shadow_range"].intValue = 4;