Splitratio on dwindle and splitratio mouse controls

This commit is contained in:
vaxerski
2022-04-10 19:31:36 +02:00
parent 2973860b25
commit c41c01a7fb
2 changed files with 84 additions and 15 deletions

View File

@@ -18,6 +18,8 @@ struct SDwindleNodeData {
int workspaceID = -1;
float splitRatio = 1.f;
// For list lookup
bool operator==(const SDwindleNodeData& rhs) {
return pWindow == rhs.pWindow && workspaceID == rhs.workspaceID && position == rhs.position && size == rhs.size && pParent == rhs.pParent && children[0] == rhs.children[0] && children[1] == rhs.children[1];
@@ -45,6 +47,7 @@ public:
std::list<SDwindleNodeData> m_lDwindleNodesData;
Vector2D m_vBeginDragXY;
Vector2D m_vLastDragXY;
Vector2D m_vBeginDragPositionXY;
Vector2D m_vBeginDragSizeXY;