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config: Add a window rule to render while unfocused (#7582)
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@@ -174,6 +174,7 @@ struct SWindowData {
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CWindowOverridableVar<bool> syncFullscreen = true;
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CWindowOverridableVar<bool> tearing = false;
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CWindowOverridableVar<bool> xray = false;
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CWindowOverridableVar<bool> renderUnfocused = false;
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CWindowOverridableVar<int> rounding;
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CWindowOverridableVar<int> borderSize;
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