config: Add a window rule to render while unfocused (#7582)

This commit is contained in:
Vaxry
2024-08-30 17:37:52 +02:00
committed by GitHub
parent fbd6354393
commit c5fd577181
8 changed files with 73 additions and 1 deletions

View File

@@ -97,6 +97,44 @@ CHyprRenderer::CHyprRenderer() {
m_pCursorTicker = wl_event_loop_add_timer(g_pCompositor->m_sWLEventLoop, cursorTicker, nullptr);
wl_event_source_timer_update(m_pCursorTicker, 500);
m_tRenderUnfocusedTimer = makeShared<CEventLoopTimer>(
std::nullopt,
[this](SP<CEventLoopTimer> self, void* data) {
static auto PFPS = CConfigValue<Hyprlang::INT>("misc:render_unfocused_fps");
if (m_vRenderUnfocused.empty())
return;
timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
bool dirty = false;
for (auto& w : m_vRenderUnfocused) {
if (!w) {
dirty = true;
continue;
}
if (!w->m_pWLSurface || !w->m_pWLSurface->resource() || shouldRenderWindow(w.lock()))
continue;
w->m_pWLSurface->resource()->frame(&now);
auto FEEDBACK = makeShared<CQueuedPresentationData>(w->m_pWLSurface->resource());
FEEDBACK->attachMonitor(g_pCompositor->m_pLastMonitor.lock());
FEEDBACK->discarded();
PROTO::presentation->queueData(FEEDBACK);
}
if (dirty)
std::erase_if(m_vRenderUnfocused, [](const auto& e) { return !e || !e->m_sWindowData.renderUnfocused.valueOr(false); });
if (!m_vRenderUnfocused.empty())
m_tRenderUnfocusedTimer->updateTimeout(std::chrono::milliseconds(1000 / *PFPS));
},
nullptr);
g_pEventLoopManager->addTimer(m_tRenderUnfocusedTimer);
}
CHyprRenderer::~CHyprRenderer() {
@@ -2800,3 +2838,15 @@ SExplicitSyncSettings CHyprRenderer::getExplicitSyncSettings() {
return settings;
}
void CHyprRenderer::addWindowToRenderUnfocused(PHLWINDOW window) {
static auto PFPS = CConfigValue<Hyprlang::INT>("misc:render_unfocused_fps");
if (std::find(m_vRenderUnfocused.begin(), m_vRenderUnfocused.end(), window) != m_vRenderUnfocused.end())
return;
m_vRenderUnfocused.emplace_back(window);
if (!m_tRenderUnfocusedTimer->armed())
m_tRenderUnfocusedTimer->updateTimeout(std::chrono::milliseconds(1000 / *PFPS));
}