mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-01 20:51:58 -07:00
Unify rounding shaders
This commit is contained in:
@@ -809,7 +809,7 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
|
||||
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
|
||||
|
||||
if (!pixman_region32_not_empty(m_RenderData.pDamage) || (m_pCurrentWindow && m_pCurrentWindow->m_sAdditionalConfigData.forceNoBorder))
|
||||
return;
|
||||
return;
|
||||
|
||||
static auto *const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
|
||||
static auto *const PMULTISAMPLE = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
|
||||
@@ -860,12 +860,15 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
|
||||
#endif
|
||||
glUniform4f(m_RenderData.pCurrentMonData->m_shBORDER1.color, col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f);
|
||||
|
||||
const auto TOPLEFT = Vector2D(round, round);
|
||||
const auto BOTTOMRIGHT = Vector2D(box->width - round, box->height - round);
|
||||
const auto FULLSIZE = Vector2D(box->width, box->height);
|
||||
wlr_box transformedBox;
|
||||
wlr_box_transform(&transformedBox, box, wlr_output_transform_invert(m_RenderData.pMonitor->transform),
|
||||
m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y);
|
||||
|
||||
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
|
||||
const auto FULLSIZE = Vector2D(transformedBox.width, transformedBox.height);
|
||||
|
||||
glUniform2f(m_RenderData.pCurrentMonData->m_shBORDER1.topLeft, (float)TOPLEFT.x, (float)TOPLEFT.y);
|
||||
glUniform2f(m_RenderData.pCurrentMonData->m_shBORDER1.bottomRight, (float)BOTTOMRIGHT.x, (float)BOTTOMRIGHT.y);
|
||||
//glUniform2f(m_RenderData.pCurrentMonData->m_shBORDER1.bottomRight, (float)BOTTOMRIGHT.x, (float)BOTTOMRIGHT.y);
|
||||
glUniform2f(m_RenderData.pCurrentMonData->m_shBORDER1.fullSize, (float)FULLSIZE.x, (float)FULLSIZE.y);
|
||||
glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.radius, round);
|
||||
glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.thick, scaledBorderSize);
|
||||
@@ -890,13 +893,13 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int round) {
|
||||
}
|
||||
}
|
||||
|
||||
pixman_region32_fini(&damageClip);
|
||||
pixman_region32_fini(&damageClip);
|
||||
} else {
|
||||
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
|
||||
const auto RECT = RECTSARR[i];
|
||||
scissor(&RECT);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
}
|
||||
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
|
||||
const auto RECT = RECTSARR[i];
|
||||
scissor(&RECT);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
}
|
||||
}
|
||||
|
||||
glDisableVertexAttribArray(m_RenderData.pCurrentMonData->m_shBORDER1.posAttrib);
|
||||
|
Reference in New Issue
Block a user