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XDG popup tweaks
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@@ -335,6 +335,8 @@ wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pW
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if (PFOUND) {
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sl.x = subx;
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sl.y = suby;
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if (PFOUND != PSURFACE->surface)
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Debug::log(LOG, "found non-base on window XDG %x", pWindow);
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return PFOUND;
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}
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