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renderer: allow blurring ls popups
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@@ -404,6 +404,7 @@ class CWindow {
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void onBorderAngleAnimEnd(void* ptr);
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bool isInCurvedCorner(double x, double y);
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bool hasPopupAt(const Vector2D& pos);
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int popupsCount();
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void applyGroupRules();
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void createGroup();
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