Add windowrules for noblur and noshadow (#884)

This commit is contained in:
Kainoa Kanter
2022-10-20 12:36:27 -07:00
committed by GitHub
parent 1ccb0b5f96
commit ca2d2db0ef
5 changed files with 12 additions and 1 deletions

View File

@@ -59,6 +59,9 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
if (!m_pWindow->m_sSpecialRenderData.decorate)
return;
if (m_pWindow->m_sAdditionalConfigData.forceNoShadow)
return;
static auto *const PSHADOWS = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
static auto *const PSHADOWSIZE = &g_pConfigManager->getConfigValuePtr("decoration:shadow_range")->intValue;
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;