mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-03 13:41:59 -07:00
borders are now gangsta
This commit is contained in:
@@ -53,11 +53,10 @@ public:
|
||||
void begin(SMonitor*, pixman_region32_t*);
|
||||
void end();
|
||||
|
||||
void renderRect(wlr_box*, const CColor&);
|
||||
void renderRect(wlr_box*, const CColor&, int round = 0);
|
||||
void renderTexture(wlr_texture*, wlr_box*, float a, int round = 0);
|
||||
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false);
|
||||
void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0);
|
||||
void renderBorder(wlr_box*, const CColor&, int thick = 1, int round = 0);
|
||||
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false, bool border = false);
|
||||
void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0, bool border = false);
|
||||
|
||||
void makeWindowSnapshot(CWindow*);
|
||||
void makeLayerSnapshot(SLayerSurface*);
|
||||
@@ -77,6 +76,8 @@ public:
|
||||
GLint m_iCurrentOutputFb = 0;
|
||||
GLint m_iWLROutputFb = 0;
|
||||
|
||||
CWindow* m_pCurrentWindow = nullptr; // hack to get the current rendered window
|
||||
|
||||
pixman_region32_t m_rOriginalDamageRegion; // used for storing the pre-expanded region
|
||||
|
||||
std::unordered_map<CWindow*, CFramebuffer> m_mWindowFramebuffers;
|
||||
@@ -107,9 +108,8 @@ private:
|
||||
// returns the out FB, can be either Mirror or MirrorSwap
|
||||
CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
|
||||
|
||||
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false);
|
||||
void renderTextureWithBlurInternal(const CTexture&, wlr_box*, float a, int round = 0);
|
||||
|
||||
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool border = false);
|
||||
void renderBorder(wlr_box*, const CColor&, int thick = 1, int round = 0);
|
||||
};
|
||||
|
||||
inline std::unique_ptr<CHyprOpenGLImpl> g_pHyprOpenGL;
|
Reference in New Issue
Block a user