renderer: avoid unnecessary gpu resource deletions

fixes #4594
This commit is contained in:
Vaxry
2024-02-02 15:36:13 +00:00
parent 341e04a36c
commit cf1886ca44
2 changed files with 10 additions and 6 deletions

View File

@@ -212,13 +212,16 @@ void CHyprOpenGLImpl::begin(CMonitor* pMonitor, CRegion* pDamage, CFramebuffer*
matrixProjection(m_RenderData.projection, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, WL_OUTPUT_TRANSFORM_NORMAL);
if (m_mMonitorRenderResources.contains(pMonitor) && m_mMonitorRenderResources.at(pMonitor).offloadFB.m_vSize != pMonitor->vecPixelSize)
destroyMonitorResources(pMonitor);
m_RenderData.pCurrentMonData = &m_mMonitorRenderResources[pMonitor];
if (!m_RenderData.pCurrentMonData->m_bShadersInitialized)
initShaders();
// ensure a framebuffer for the monitor exists
if (!m_mMonitorRenderResources.contains(pMonitor) || m_RenderData.pCurrentMonData->offloadFB.m_vSize != pMonitor->vecPixelSize) {
if (m_RenderData.pCurrentMonData->offloadFB.m_vSize != pMonitor->vecPixelSize) {
m_RenderData.pCurrentMonData->stencilTex.allocate();
m_RenderData.pCurrentMonData->offloadFB.m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
@@ -230,8 +233,6 @@ void CHyprOpenGLImpl::begin(CMonitor* pMonitor, CRegion* pDamage, CFramebuffer*
m_RenderData.pCurrentMonData->mirrorFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->drmFormat);
m_RenderData.pCurrentMonData->mirrorSwapFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->drmFormat);
m_RenderData.pCurrentMonData->offMainFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->drmFormat);
createBGTextureForMonitor(pMonitor);
}
if (m_RenderData.pCurrentMonData->monitorMirrorFB.isAllocated() && m_RenderData.pMonitor->mirrors.empty())
@@ -2000,7 +2001,7 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(CMonitor* pMonitor) {
const auto CAIROSURFACE = cairo_image_surface_create(CAIROFORMAT, scaledSize.x, scaledSize.y);
const auto CAIRO = cairo_create(CAIROSURFACE);
cairo_set_antialias(CAIRO, CAIRO_ANTIALIAS_BEST);
cairo_set_antialias(CAIRO, CAIRO_ANTIALIAS_GOOD);
cairo_scale(CAIRO, scale, scale);
cairo_rectangle(CAIRO, 0, 0, 100, 100);
cairo_set_source_surface(CAIRO, CAIROISURFACE, 0, 0);