pointer focus works now

This commit is contained in:
vaxerski
2022-03-19 10:53:39 +01:00
parent 7590c4d27b
commit d09d3dc0f3
3 changed files with 19 additions and 8 deletions

View File

@@ -186,12 +186,23 @@ void CCompositor::focusWindow(CWindow* pWindow) {
if (m_sWLRSeat->keyboard_state.focused_surface == PWINDOWSURFACE)
return; // Don't focus when already focused on this.
// Unfocus last window
if (m_pLastFocus && windowValidMapped(m_pLastFocus))
g_pXWaylandManager->activateSurface(g_pXWaylandManager->getWindowSurface(m_pLastFocus), false);
if (m_sWLRSeat->keyboard_state.focused_surface){
const auto XDGSURFACE = wlr_xdg_surface_from_wlr_surface(m_sWLRSeat->keyboard_state.focused_surface);
if (XDGSURFACE)
wlr_xdg_toplevel_set_activated(XDGSURFACE->toplevel, false);
const auto XWLSURFACE = wlr_xwayland_surface_from_wlr_surface(m_sWLRSeat->keyboard_state.focused_surface);
if (XWLSURFACE)
wlr_xwayland_surface_activate(XWLSURFACE, false);
}
const auto KEYBOARD = wlr_seat_get_keyboard(m_sWLRSeat);
wlr_seat_keyboard_notify_enter(m_sWLRSeat, PWINDOWSURFACE, KEYBOARD->keycodes, KEYBOARD->num_keycodes, &KEYBOARD->modifiers);
g_pXWaylandManager->activateSurface(PWINDOWSURFACE, true);
if (m_pLastFocus && windowValidMapped(m_pLastFocus))
g_pXWaylandManager->activateSurface(g_pXWaylandManager->getWindowSurface(m_pLastFocus), false);
m_pLastFocus = pWindow;