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Added basic monitor transforms, has bugs
blur doesnt work on transformed outputs full damage tracking issues
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@@ -30,6 +30,7 @@ struct SMonitorRule {
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float refreshRate = 60;
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int defaultWorkspaceID = -1;
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bool disabled = false;
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wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
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};
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struct SMonitorAdditionalReservedArea {
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