Added basic monitor transforms, has bugs

blur doesnt work on transformed outputs
full damage tracking issues
This commit is contained in:
vaxerski
2022-05-29 12:27:45 +02:00
parent fdb3f610e5
commit d0ff0c0990
7 changed files with 58 additions and 20 deletions

View File

@@ -92,6 +92,7 @@ private:
std::string m_szExtensions;
bool m_bFakeFrame = false;
bool m_bEndFrame = false;
// Shaders
SQuad m_shQUAD;