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guard primaryFB tex in end()
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parent
9e227a52c0
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@ -74,6 +74,7 @@ void CFramebuffer::release() {
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m_cTex.m_iTexID = 0;
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m_cTex.m_iTexID = 0;
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m_iFb = -1;
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m_iFb = -1;
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m_Size = Vector2D();
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}
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}
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CFramebuffer::~CFramebuffer() {
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CFramebuffer::~CFramebuffer() {
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@ -133,6 +133,18 @@ void CHyprOpenGLImpl::end() {
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clear(CColor(11, 11, 11, 255));
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clear(CColor(11, 11, 11, 255));
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if (m_RenderData.pCurrentMonData->primaryFB.m_cTex.m_iTexID == 0) {
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Debug::log(ERR, "Couldn't end() frame (primary FB tex null???)");
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// this apparently sometimes happens during lid switches... for some people?
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// release all resources, will be recalc'd
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destroyMonitorResources(m_RenderData.pMonitor);
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m_RenderData.pMonitor = nullptr;
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m_iWLROutputFb = 0;
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return;
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}
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m_bEndFrame = true;
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m_bEndFrame = true;
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renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &monbox, 255.f, 0);
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renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &monbox, 255.f, 0);
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