mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-01 12:41:55 -07:00
deps: update wlroots
This commit is contained in:
@@ -123,6 +123,12 @@ bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
|
||||
static auto* const POPTIM = &g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations")->intValue;
|
||||
static auto* const PBLURSPECIAL = &g_pConfigManager->getConfigValuePtr("decoration:blur:special")->intValue;
|
||||
|
||||
if (m_RenderData.mouseZoomFactor != 1.0)
|
||||
return true;
|
||||
|
||||
if (!pMonitor->mirrors.empty())
|
||||
return true;
|
||||
|
||||
if (*PBLUR == 0)
|
||||
return false;
|
||||
|
||||
@@ -178,7 +184,7 @@ bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::begin(CMonitor* pMonitor, CRegion* pDamage, bool fake) {
|
||||
void CHyprOpenGLImpl::begin(CMonitor* pMonitor, CRegion* pDamage, CFramebuffer* fb) {
|
||||
m_RenderData.pMonitor = pMonitor;
|
||||
|
||||
TRACY_GPU_ZONE("RenderBegin");
|
||||
@@ -214,35 +220,36 @@ void CHyprOpenGLImpl::begin(CMonitor* pMonitor, CRegion* pDamage, bool fake) {
|
||||
|
||||
m_RenderData.damage.set(*pDamage);
|
||||
|
||||
m_bFakeFrame = fake;
|
||||
m_bFakeFrame = fb;
|
||||
|
||||
if (m_bReloadScreenShader) {
|
||||
m_bReloadScreenShader = false;
|
||||
applyScreenShader(g_pConfigManager->getString("decoration:screen_shader"));
|
||||
}
|
||||
|
||||
const auto PRBO = g_pHyprRenderer->getCurrentRBO();
|
||||
const auto PRBO = g_pHyprRenderer->getCurrentRBO();
|
||||
const bool FBPROPERSIZE = fb && fb->m_vSize == pMonitor->vecPixelSize;
|
||||
|
||||
if (m_sFinalScreenShader.program > 0 || m_bFakeFrame || m_RenderData.mouseZoomFactor != 1.0 || pMonitor->vecPixelSize != PRBO->getFB()->m_vSize || !pMonitor->mirrors.empty() ||
|
||||
passRequiresIntrospection(pMonitor)) {
|
||||
if (!FBPROPERSIZE || m_sFinalScreenShader.program > 0 || (PRBO && pMonitor->vecPixelSize != PRBO->getFB()->m_vSize) || passRequiresIntrospection(pMonitor)) {
|
||||
// we have to offload
|
||||
// bind the primary Hypr Framebuffer
|
||||
// bind the offload Hypr Framebuffer
|
||||
m_RenderData.pCurrentMonData->offloadFB.bind();
|
||||
m_RenderData.currentFB = &m_RenderData.pCurrentMonData->offloadFB;
|
||||
m_bOffloadedFramebuffer = true;
|
||||
} else {
|
||||
// we can render to the rbo directly
|
||||
const auto PFBO = PRBO->getFB();
|
||||
// we can render to the rbo / fbo (fake) directly
|
||||
const auto PFBO = fb ? fb : PRBO->getFB();
|
||||
m_RenderData.currentFB = PFBO;
|
||||
if (PFBO->m_pStencilTex != &m_RenderData.pCurrentMonData->stencilTex) {
|
||||
PFBO->m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
|
||||
PFBO->addStencil();
|
||||
}
|
||||
PRBO->bindFB();
|
||||
PFBO->bind();
|
||||
m_bOffloadedFramebuffer = false;
|
||||
}
|
||||
|
||||
m_RenderData.mainFB = m_RenderData.currentFB;
|
||||
m_RenderData.outFB = fb ? fb : PRBO->getFB();
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::end() {
|
||||
@@ -254,10 +261,10 @@ void CHyprOpenGLImpl::end() {
|
||||
saveBufferForMirror(); // save with original damage region
|
||||
|
||||
// end the render, copy the data to the WLR framebuffer
|
||||
if (m_bOffloadedFramebuffer && !m_bFakeFrame) {
|
||||
if (m_bOffloadedFramebuffer) {
|
||||
m_RenderData.damage = m_RenderData.pMonitor->lastFrameDamage;
|
||||
|
||||
g_pHyprRenderer->getCurrentRBO()->bindFB();
|
||||
m_RenderData.outFB->bind();
|
||||
|
||||
CBox monbox = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
|
||||
|
||||
@@ -1559,14 +1566,18 @@ void CHyprOpenGLImpl::makeRawWindowSnapshot(CWindow* pWindow, CFramebuffer* pFra
|
||||
if (!PMONITOR || !PMONITOR->output || PMONITOR->vecPixelSize.x <= 0 || PMONITOR->vecPixelSize.y <= 0)
|
||||
return;
|
||||
|
||||
wlr_output_attach_render(PMONITOR->output, nullptr);
|
||||
|
||||
// we need to "damage" the entire monitor
|
||||
// so that we render the entire window
|
||||
// this is temporary, doesnt mess with the actual wlr damage
|
||||
CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y};
|
||||
|
||||
begin(PMONITOR, &fakeDamage, true);
|
||||
g_pHyprRenderer->makeEGLCurrent();
|
||||
|
||||
pFramebuffer->m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
|
||||
|
||||
pFramebuffer->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->drmFormat);
|
||||
|
||||
g_pHyprRenderer->beginRender(PMONITOR, fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, pFramebuffer);
|
||||
|
||||
clear(CColor(0, 0, 0, 0)); // JIC
|
||||
|
||||
@@ -1584,12 +1595,6 @@ void CHyprOpenGLImpl::makeRawWindowSnapshot(CWindow* pWindow, CFramebuffer* pFra
|
||||
// TODO: how can we make this the size of the window? setting it to window's size makes the entire screen render with the wrong res forever more. odd.
|
||||
glViewport(0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
|
||||
|
||||
pFramebuffer->m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
|
||||
|
||||
pFramebuffer->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->drmFormat);
|
||||
|
||||
pFramebuffer->bind();
|
||||
|
||||
m_RenderData.currentFB = pFramebuffer;
|
||||
|
||||
clear(CColor(0, 0, 0, 0)); // JIC
|
||||
@@ -1598,15 +1603,7 @@ void CHyprOpenGLImpl::makeRawWindowSnapshot(CWindow* pWindow, CFramebuffer* pFra
|
||||
|
||||
g_pConfigManager->setInt("decoration:blur:enabled", BLURVAL);
|
||||
|
||||
// restore original fb
|
||||
#ifndef GLES2
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_iCurrentOutputFb);
|
||||
#else
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
|
||||
#endif
|
||||
end();
|
||||
|
||||
wlr_output_rollback(PMONITOR->output);
|
||||
g_pHyprRenderer->endRender();
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
|
||||
@@ -1619,14 +1616,18 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
|
||||
if (!g_pHyprRenderer->shouldRenderWindow(pWindow))
|
||||
return; // ignore, window is not being rendered
|
||||
|
||||
wlr_output_attach_render(PMONITOR->output, nullptr);
|
||||
|
||||
// we need to "damage" the entire monitor
|
||||
// so that we render the entire window
|
||||
// this is temporary, doesnt mess with the actual wlr damage
|
||||
CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y};
|
||||
|
||||
begin(PMONITOR, &fakeDamage, true);
|
||||
g_pHyprRenderer->makeEGLCurrent();
|
||||
|
||||
const auto PFRAMEBUFFER = &m_mWindowFramebuffers[pWindow];
|
||||
|
||||
PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->drmFormat);
|
||||
|
||||
g_pHyprRenderer->beginRender(PMONITOR, fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, PFRAMEBUFFER);
|
||||
|
||||
g_pHyprRenderer->m_bRenderingSnapshot = true;
|
||||
|
||||
@@ -1643,35 +1644,15 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
|
||||
const auto BLURVAL = g_pConfigManager->getInt("decoration:blur:enabled");
|
||||
g_pConfigManager->setInt("decoration:blur:enabled", 0);
|
||||
|
||||
glViewport(0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y);
|
||||
|
||||
const auto PFRAMEBUFFER = &m_mWindowFramebuffers[pWindow];
|
||||
|
||||
PFRAMEBUFFER->m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
|
||||
|
||||
PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->drmFormat);
|
||||
|
||||
PFRAMEBUFFER->bind();
|
||||
|
||||
m_RenderData.currentFB = PFRAMEBUFFER;
|
||||
|
||||
clear(CColor(0, 0, 0, 0)); // JIC
|
||||
|
||||
g_pHyprRenderer->renderWindow(pWindow, PMONITOR, &now, !pWindow->m_bX11DoesntWantBorders, RENDER_PASS_ALL);
|
||||
|
||||
g_pConfigManager->setInt("decoration:blur:enabled", BLURVAL);
|
||||
|
||||
// restore original fb
|
||||
#ifndef GLES2
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_iCurrentOutputFb);
|
||||
#else
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
|
||||
#endif
|
||||
end();
|
||||
g_pHyprRenderer->endRender();
|
||||
|
||||
g_pHyprRenderer->m_bRenderingSnapshot = false;
|
||||
|
||||
wlr_output_rollback(PMONITOR->output);
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
|
||||
@@ -1681,26 +1662,18 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
|
||||
if (!PMONITOR || !PMONITOR->output || PMONITOR->vecPixelSize.x <= 0 || PMONITOR->vecPixelSize.y <= 0)
|
||||
return;
|
||||
|
||||
wlr_output_attach_render(PMONITOR->output, nullptr);
|
||||
|
||||
// we need to "damage" the entire monitor
|
||||
// so that we render the entire window
|
||||
// this is temporary, doesnt mess with the actual wlr damage
|
||||
CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y};
|
||||
|
||||
begin(PMONITOR, &fakeDamage, true);
|
||||
|
||||
g_pHyprRenderer->m_bRenderingSnapshot = true;
|
||||
CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y};
|
||||
|
||||
const auto PFRAMEBUFFER = &m_mLayerFramebuffers[pLayer];
|
||||
|
||||
glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y);
|
||||
|
||||
PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->drmFormat);
|
||||
|
||||
PFRAMEBUFFER->bind();
|
||||
g_pHyprRenderer->beginRender(PMONITOR, fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, PFRAMEBUFFER);
|
||||
|
||||
m_RenderData.currentFB = PFRAMEBUFFER;
|
||||
g_pHyprRenderer->m_bRenderingSnapshot = true;
|
||||
|
||||
clear(CColor(0, 0, 0, 0)); // JIC
|
||||
|
||||
@@ -1715,20 +1688,9 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
|
||||
|
||||
pLayer->forceBlur = BLURLSSTATUS;
|
||||
|
||||
// TODO: WARN:
|
||||
// revise if any stencil-requiring rendering is done to the layers.
|
||||
|
||||
// restore original fb
|
||||
#ifndef GLES2
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_iCurrentOutputFb);
|
||||
#else
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
|
||||
#endif
|
||||
end();
|
||||
g_pHyprRenderer->endRender();
|
||||
|
||||
g_pHyprRenderer->m_bRenderingSnapshot = false;
|
||||
|
||||
wlr_output_rollback(PMONITOR->output);
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
|
||||
@@ -2052,7 +2014,7 @@ void CHyprOpenGLImpl::clearWithTex() {
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::destroyMonitorResources(CMonitor* pMonitor) {
|
||||
wlr_output_attach_render(pMonitor->output, nullptr);
|
||||
g_pHyprRenderer->makeEGLCurrent();
|
||||
|
||||
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].mirrorFB.release();
|
||||
g_pHyprOpenGL->m_mMonitorRenderResources[pMonitor].offloadFB.release();
|
||||
@@ -2066,8 +2028,6 @@ void CHyprOpenGLImpl::destroyMonitorResources(CMonitor* pMonitor) {
|
||||
g_pHyprOpenGL->m_mMonitorBGTextures.erase(pMonitor);
|
||||
|
||||
Debug::log(LOG, "Monitor {} -> destroyed all render data", pMonitor->szName);
|
||||
|
||||
wlr_output_rollback(pMonitor->output);
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::saveMatrix() {
|
||||
|
Reference in New Issue
Block a user