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Remove wlr_output_damage.h (#2121)
This is [removed](9ef98452a3
) upstream and hyprland wasn't using it anyway.
This alone will probably not fix the CI but this will allow to clean build hyprland in many configurations.
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@@ -71,7 +71,6 @@ extern "C" {
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_output_damage.h>
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#include <wlr/types/wlr_input_inhibitor.h>
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#include <wlr/types/wlr_keyboard_shortcuts_inhibit_v1.h>
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#include <wlr/types/wlr_virtual_pointer_v1.h>
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@@ -145,4 +144,4 @@ extern "C" {
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#include "helpers/Vector2D.hpp"
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#include "ext-workspace-unstable-v1-protocol.h"
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#include "ext-workspace-unstable-v1-protocol.h"
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