internal: cleanup CMonitor usage and fix a few ref hogs

ref #8221
This commit is contained in:
Vaxry
2024-10-26 02:06:13 +01:00
parent e5384774a8
commit d5689bb539
30 changed files with 116 additions and 118 deletions

View File

@@ -64,7 +64,7 @@ class CHyprRenderer {
void ensureCursorRenderingMode();
bool shouldRenderCursor();
void setCursorHidden(bool hide);
void calculateUVForSurface(PHLWINDOW, SP<CWLSurfaceResource>, SP<CMonitor> pMonitor, bool main = false, const Vector2D& projSize = {}, const Vector2D& projSizeUnscaled = {},
void calculateUVForSurface(PHLWINDOW, SP<CWLSurfaceResource>, PHLMONITOR pMonitor, bool main = false, const Vector2D& projSize = {}, const Vector2D& projSizeUnscaled = {},
bool fixMisalignedFSV1 = false);
std::tuple<float, float, float> getRenderTimes(PHLMONITOR pMonitor); // avg max min
void renderLockscreen(PHLMONITOR pMonitor, timespec* now, const CBox& geometry);
@@ -95,7 +95,7 @@ class CHyprRenderer {
DAMAGETRACKINGMODES
damageTrackingModeFromStr(const std::string&);
void setSurfaceScanoutMode(SP<CWLSurfaceResource> surface, SP<CMonitor> monitor); // nullptr monitor resets
void setSurfaceScanoutMode(SP<CWLSurfaceResource> surface, PHLMONITOR monitor); // nullptr monitor resets
void initiateManualCrash();
bool m_bCrashingInProgress = false;