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Consider scroll as a 'pressed' key
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@@ -119,9 +119,9 @@ bool CKeybindManager::onAxisEvent(wlr_pointer_axis_event* e) {
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bool found = false;
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if (e->source == WLR_AXIS_SOURCE_WHEEL && e->orientation == WLR_AXIS_ORIENTATION_VERTICAL) {
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if (e->delta < 0) {
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found = g_pKeybindManager->handleKeybinds(MODS, "mouse_down", 0, 0, false, 0);
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found = g_pKeybindManager->handleKeybinds(MODS, "mouse_down", 0, 0, true, 0);
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} else {
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found = g_pKeybindManager->handleKeybinds(MODS, "mouse_up", 0, 0, false, 0);
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found = g_pKeybindManager->handleKeybinds(MODS, "mouse_up", 0, 0, true, 0);
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}
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}
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