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Added window animation rules
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@@ -9,6 +9,10 @@ struct SWindowSpecialRenderData {
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float alpha = 1.f;
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};
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struct SWindowAdditionalConfigData {
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std::string animationStyle = "";
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};
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class CWindow {
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public:
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CWindow();
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@@ -81,6 +85,7 @@ public:
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// Special render data, rules, etc
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SWindowSpecialRenderData m_sSpecialRenderData;
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SWindowAdditionalConfigData m_sAdditionalConfigData;
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// For the list lookup
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bool operator==(const CWindow& rhs) {
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