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internal: make borderSize prop overridable
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@@ -100,7 +100,7 @@ struct SWindowSpecialRenderData {
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CWindowOverridableVar<int64_t> inactiveBorderColor = -1; // -1 means unset
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// set by the layout
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int borderSize = -1;
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CWindowOverridableVar<int> borderSize = -1; // -1 means unset
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bool rounding = true;
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bool border = true;
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bool decorate = true;
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@@ -990,6 +990,8 @@ std::string dispatchSetProp(std::string request) {
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PWINDOW->m_sSpecialRenderData.inactiveBorderColor.forceSetIgnoreLocked(configStringToInt(VAL), lock);
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} else if (PROP == "forcergbx") {
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PWINDOW->m_sAdditionalConfigData.forceRGBX.forceSetIgnoreLocked(configStringToInt(VAL), lock);
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} else if (PROP == "bordersize") {
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PWINDOW->m_sSpecialRenderData.borderSize.forceSetIgnoreLocked(configStringToInt(VAL), lock);
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} else {
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return "prop not found";
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}
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@@ -345,7 +345,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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scaleBox(&windowBox, pMonitor->scale);
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const int BORDERSIZE = pWindow->m_sSpecialRenderData.borderSize == -1 ? *PBORDERSIZE : pWindow->m_sSpecialRenderData.borderSize;
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const int BORDERSIZE = pWindow->m_sSpecialRenderData.borderSize.toUnderlying() == -1 ? *PBORDERSIZE : pWindow->m_sSpecialRenderData.borderSize.toUnderlying();
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g_pHyprOpenGL->renderBorder(&windowBox, grad, rounding, BORDERSIZE, a1);
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