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https://github.com/hyprwm/Hyprland.git
synced 2025-08-06 15:11:57 -07:00
fix lost windows clogging up memory
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@@ -438,7 +438,7 @@ CMonitor* CCompositor::getMonitorFromVector(const Vector2D& point) {
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void CCompositor::removeWindowFromVectorSafe(CWindow* pWindow) {
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if (windowExists(pWindow) && !pWindow->m_bFadingOut){
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if (pWindow->m_bIsX11 && pWindow->m_iX11Type == 2) {
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m_dUnmanagedX11Windows.erase(std::remove_if(m_dUnmanagedX11Windows.begin(), m_dUnmanagedX11Windows.end(), [&](std::unique_ptr<CWindow>& el) { return el.get() == pWindow; }));
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std::erase_if(m_dUnmanagedX11Windows, [&](std::unique_ptr<CWindow>& el) { return el.get() == pWindow; });
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}
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// if X11, also check its children
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@@ -449,16 +449,16 @@ void CCompositor::removeWindowFromVectorSafe(CWindow* pWindow) {
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continue;
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if (w->m_pX11Parent == pWindow)
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m_vWindows.erase(std::remove_if(m_vWindows.begin(), m_vWindows.end(), [&](std::unique_ptr<CWindow>& el) { return el.get() == w.get(); }));
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std::erase_if(m_vWindows, [&](std::unique_ptr<CWindow>& el) { return el.get() == w.get(); });
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}
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for (auto& w : m_dUnmanagedX11Windows) {
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if (w->m_pX11Parent == pWindow)
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m_dUnmanagedX11Windows.erase(std::remove_if(m_dUnmanagedX11Windows.begin(), m_dUnmanagedX11Windows.end(), [&](std::unique_ptr<CWindow>& el) { return el.get() == w.get(); }));
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std::erase_if(m_dUnmanagedX11Windows, [&](std::unique_ptr<CWindow>& el) { return el.get() == w.get(); });
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}
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}
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m_vWindows.erase(std::remove_if(m_vWindows.begin(), m_vWindows.end(), [&](std::unique_ptr<CWindow>& el) { return el.get() == pWindow; }));
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std::erase_if(m_vWindows, [&](std::unique_ptr<CWindow>& el) { return el.get() == pWindow; });
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}
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}
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@@ -1068,8 +1068,9 @@ void CCompositor::cleanupFadingOut(const int& monid) {
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g_pHyprOpenGL->m_mWindowFramebuffers[w].release();
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g_pHyprOpenGL->m_mWindowFramebuffers.erase(w);
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w->m_bFadingOut = false;
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removeWindowFromVectorSafe(w);
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m_vWindowsFadingOut.erase(std::remove(m_vWindowsFadingOut.begin(), m_vWindowsFadingOut.end(), w));
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std::erase(m_vWindowsFadingOut, w);
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Debug::log(LOG, "Cleanup: destroyed a window");
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