protocols: refactor class member vars (core) (#10259)

This commit is contained in:
davc0n
2025-05-03 16:02:49 +02:00
committed by GitHub
parent 0c736217a7
commit d9cad5e1b6
57 changed files with 1160 additions and 1158 deletions

View File

@@ -72,12 +72,12 @@ void CSurfacePassElement::draw(const CRegion& damage) {
return;
}
const bool MISALIGNEDFSV1 = std::floor(data.pMonitor->m_scale) != data.pMonitor->m_scale /* Fractional */ && data.surface->current.scale == 1 /* fs protocol */ &&
windowBox.size() != data.surface->current.bufferSize /* misaligned */ && DELTALESSTHAN(windowBox.width, data.surface->current.bufferSize.x, 3) &&
DELTALESSTHAN(windowBox.height, data.surface->current.bufferSize.y, 3) /* off by one-or-two */ &&
const bool MISALIGNEDFSV1 = std::floor(data.pMonitor->m_scale) != data.pMonitor->m_scale /* Fractional */ && data.surface->m_current.scale == 1 /* fs protocol */ &&
windowBox.size() != data.surface->m_current.bufferSize /* misaligned */ && DELTALESSTHAN(windowBox.width, data.surface->m_current.bufferSize.x, 3) &&
DELTALESSTHAN(windowBox.height, data.surface->m_current.bufferSize.y, 3) /* off by one-or-two */ &&
(!data.pWindow || (!data.pWindow->m_realSize->isBeingAnimated() && !INTERACTIVERESIZEINPROGRESS)) /* not window or not animated/resizing */;
if (data.surface->colorManagement.valid())
if (data.surface->m_colorManagement.valid())
Debug::log(TRACE, "FIXME: rendering surface with color management enabled, should apply necessary transformations");
g_pHyprRenderer->calculateUVForSurface(data.pWindow, data.surface, data.pMonitor->m_self.lock(), data.mainSurface, windowBox.size(), PROJSIZEUNSCALED, MISALIGNEDFSV1);
@@ -131,8 +131,8 @@ void CSurfacePassElement::draw(const CRegion& damage) {
// add async (dmabuf) buffers to usedBuffers so we can handle release later
// sync (shm) buffers will be released in commitState, so no need to track them here
if (data.surface->current.buffer && !data.surface->current.buffer->isSynchronous())
g_pHyprRenderer->usedAsyncBuffers.emplace_back(data.surface->current.buffer);
if (data.surface->m_current.buffer && !data.surface->m_current.buffer->isSynchronous())
g_pHyprRenderer->usedAsyncBuffers.emplace_back(data.surface->m_current.buffer);
g_pHyprOpenGL->blend(true);
}
@@ -167,8 +167,8 @@ CBox CSurfacePassElement::getTexBox() {
}
} else { // here we clamp to 2, these might be some tiny specks
windowBox = {(int)outputX + data.pos.x + data.localPos.x, (int)outputY + data.pos.y + data.localPos.y, std::max((float)data.surface->current.size.x, 2.F),
std::max((float)data.surface->current.size.y, 2.F)};
windowBox = {(int)outputX + data.pos.x + data.localPos.x, (int)outputY + data.pos.y + data.localPos.y, std::max((float)data.surface->m_current.size.x, 2.F),
std::max((float)data.surface->m_current.size.y, 2.F)};
if (data.pWindow && data.pWindow->m_realSize->isBeingAnimated() && data.surface && !data.mainSurface && data.squishOversized /* subsurface */) {
// adjust subsurfaces to the window
windowBox.width = (windowBox.width / data.pWindow->m_reportedSize.x) * data.pWindow->m_realSize->value().x;
@@ -226,8 +226,8 @@ CRegion CSurfacePassElement::opaqueRegion() {
if (ALPHA < 1.F)
return {};
if (data.surface && data.surface->current.size == Vector2D{data.w, data.h}) {
CRegion opaqueSurf = data.surface->current.opaque.copy().intersect(CBox{{}, {data.w, data.h}});
if (data.surface && data.surface->m_current.size == Vector2D{data.w, data.h}) {
CRegion opaqueSurf = data.surface->m_current.opaque.copy().intersect(CBox{{}, {data.w, data.h}});
const auto texBox = getTexBox();
opaqueSurf.scale(texBox.size() / Vector2D{data.w, data.h});
return opaqueSurf.translate(data.pos + data.localPos - data.pMonitor->m_position).expand(-data.rounding);
@@ -241,7 +241,7 @@ CRegion CSurfacePassElement::visibleRegion(bool& cancel) {
if (!PSURFACE)
return {};
const auto& bufferSize = data.surface->current.bufferSize;
const auto& bufferSize = data.surface->m_current.bufferSize;
auto visibleRegion = PSURFACE->m_visibleRegion.copy();
if (visibleRegion.empty())