block surface feedback on window sharing

This commit is contained in:
vaxerski
2022-12-05 19:11:02 +00:00
parent 9c67e08dbd
commit da76a1ed9e
3 changed files with 7 additions and 3 deletions

View File

@@ -341,7 +341,9 @@ bool CToplevelExportProtocolManager::copyFrameShm(SToplevelFrame* frame, timespe
g_pHyprOpenGL->clear(CColor(0, 0, 0, 255));
// render client at 0,0
g_pHyprRenderer->m_bBlockSurfaceFeedback = g_pHyprRenderer->shouldRenderWindow(frame->pWindow); // block the feedback to avoid spamming the surface if it's visible
g_pHyprRenderer->renderWindow(frame->pWindow, PMONITOR, now, false, RENDER_PASS_ALL, true, true);
g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
// copy pixels
const auto PFORMAT = get_gles2_format_from_drm(format);