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https://github.com/hyprwm/Hyprland.git
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@@ -455,7 +455,11 @@ bool CScreencopyProtocolManager::copyFrameShm(SScreencopyFrame* frame, timespec*
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g_pHyprOpenGL->renderTexture(sourceTex, &monbox, 1);
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g_pHyprOpenGL->renderTexture(sourceTex, &monbox, 1);
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g_pHyprOpenGL->setMonitorTransformEnabled(true);
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g_pHyprOpenGL->setMonitorTransformEnabled(true);
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#ifndef GLES2
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glBindFramebuffer(GL_READ_FRAMEBUFFER, fb.m_iFb);
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glBindFramebuffer(GL_READ_FRAMEBUFFER, fb.m_iFb);
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#else
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glBindFramebuffer(GL_FRAMEBUFFER, fb.m_iFb);
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#endif
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const auto PFORMAT = g_pHyprOpenGL->getPixelFormatFromDRM(format);
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const auto PFORMAT = g_pHyprOpenGL->getPixelFormatFromDRM(format);
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if (!PFORMAT) {
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if (!PFORMAT) {
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