core: refactor and improve surface commit (#9805)

* make CHLBufferReference not a SP anymore

* copy over release and acquire points in CHLBufferReference

* use CHLBufferReference in screencopy and toplevel export

TODO: use CHLBufferReference in direct scanout properly
      the only problem is the scanout buffer release timing,
      specifically the onBackendRelease mechanism

* cleanup SSurfaceState and surface pending commit tracking

* move surface code from DRMSyncobj, and move acquire to SSurfaceState

* use queue for comitted pending surface states like proto says

"The content update is placed in a queue until it becomes active." - wl_surface::commit

* drop, not release, prev buffer if 2nd buffer wl_surface.attach is sent

"A wl_buffer that has been attached and then replaced by another attach instead of committed will not receive a release event, and is not used by the compositor." - wl_surface::attach
This commit is contained in:
Ikalco
2025-04-07 14:03:27 -05:00
committed by GitHub
parent 70ae99f521
commit da86db43d4
15 changed files with 285 additions and 223 deletions

View File

@@ -75,98 +75,41 @@ CDRMSyncobjSurfaceResource::CDRMSyncobjSurfaceResource(UP<CWpLinuxDrmSyncobjSurf
});
listeners.surfacePrecommit = surface->events.precommit.registerListener([this](std::any d) {
const bool PENDING_HAS_NEW_BUFFER = surface->pending.updated & SSurfaceState::eUpdatedProperties::SURFACE_UPDATED_BUFFER;
if (!surface->pending.buffer && PENDING_HAS_NEW_BUFFER && !surface->pending.texture) {
removeAllWaiters();
surface->commitPendingState(surface->pending);
return; // null buffer attached.
}
if (!surface->pending.buffer && !PENDING_HAS_NEW_BUFFER && surface->current.buffer) {
surface->current.bufferDamage.clear();
surface->current.damage.clear();
surface->commitPendingState(surface->current);
return; // no new buffer, but we still have current around and a commit happend, commit current again.
}
if (!surface->pending.buffer && !PENDING_HAS_NEW_BUFFER && !surface->current.buffer) {
surface->commitPendingState(surface->pending); // no pending buffer, no current buffer. probably first commit
if (!surface->pending.updated.buffer || !surface->pending.buffer) {
if (pendingAcquire.timeline() || pendingRelease.timeline()) {
resource->error(WP_LINUX_DRM_SYNCOBJ_SURFACE_V1_ERROR_NO_BUFFER, "Missing buffer");
surface->pending.rejected = true;
}
return;
}
if (pendingAcquire.timeline()) {
surface->pending.buffer->acquire = makeUnique<CDRMSyncPointState>(std::move(pendingAcquire));
pendingAcquire = {};
}
if (pendingRelease.timeline()) {
surface->pending.buffer->release = makeUnique<CDRMSyncPointState>(std::move(pendingRelease));
pendingRelease = {};
}
if (protocolError())
if (!pendingAcquire.timeline()) {
resource->error(WP_LINUX_DRM_SYNCOBJ_SURFACE_V1_ERROR_NO_ACQUIRE_POINT, "Missing acquire timeline");
surface->pending.rejected = true;
return;
}
const auto& state = pendingStates.emplace_back(makeShared<SSurfaceState>(surface->pending));
surface->pending.damage.clear();
surface->pending.bufferDamage.clear();
surface->pending.updated &= ~SSurfaceState::eUpdatedProperties::SURFACE_UPDATED_BUFFER;
surface->pending.updated &= ~SSurfaceState::eUpdatedProperties::SURFACE_UPDATED_DAMAGE;
surface->pending.buffer.reset();
if (!pendingRelease.timeline()) {
resource->error(WP_LINUX_DRM_SYNCOBJ_SURFACE_V1_ERROR_NO_RELEASE_POINT, "Missing release timeline");
surface->pending.rejected = true;
return;
}
state->buffer->buffer->syncReleaser = state->buffer->release->createSyncRelease();
state->buffer->acquire->addWaiter([this, surf = surface, wp = CWeakPointer<SSurfaceState>(*std::prev(pendingStates.end()))] {
if (!surf)
return;
surf->commitPendingState(*wp.lock());
std::erase(pendingStates, wp);
});
});
}
void CDRMSyncobjSurfaceResource::removeAllWaiters() {
for (auto& s : pendingStates) {
if (s && s->buffer && s->buffer->acquire)
s->buffer->acquire->timeline()->removeAllWaiters();
}
pendingStates.clear();
}
CDRMSyncobjSurfaceResource::~CDRMSyncobjSurfaceResource() {
removeAllWaiters();
}
bool CDRMSyncobjSurfaceResource::protocolError() {
if (!surface->pending.buffer) {
resource->error(WP_LINUX_DRM_SYNCOBJ_SURFACE_V1_ERROR_NO_BUFFER, "Missing buffer");
surface->pending.rejected = true;
return true;
}
if (!surface->pending.buffer->acquire || !surface->pending.buffer->acquire->timeline()) {
resource->error(WP_LINUX_DRM_SYNCOBJ_SURFACE_V1_ERROR_NO_ACQUIRE_POINT, "Missing acquire timeline");
surface->pending.rejected = true;
return true;
}
if (!surface->pending.buffer->release || !surface->pending.buffer->release->timeline()) {
resource->error(WP_LINUX_DRM_SYNCOBJ_SURFACE_V1_ERROR_NO_RELEASE_POINT, "Missing release timeline");
surface->pending.rejected = true;
return true;
}
if (surface->pending.buffer->acquire->timeline() == surface->pending.buffer->release->timeline()) {
if (surface->pending.buffer->acquire->point() >= surface->pending.buffer->release->point()) {
if (pendingAcquire.timeline() == pendingRelease.timeline() && pendingAcquire.point() >= pendingRelease.point()) {
resource->error(WP_LINUX_DRM_SYNCOBJ_SURFACE_V1_ERROR_CONFLICTING_POINTS, "Acquire and release points are on the same timeline, and acquire >= release");
surface->pending.rejected = true;
return true;
return;
}
}
return false;
surface->pending.updated.acquire = true;
surface->pending.acquire = pendingAcquire;
pendingAcquire = {};
surface->pending.buffer.release = pendingRelease;
pendingRelease = {};
surface->pending.buffer->syncReleaser = surface->pending.buffer.release.createSyncRelease();
});
}
bool CDRMSyncobjSurfaceResource::good() {