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core: Optimize window/layer rule application and scanning (#8735)
Optimizes window and layer rule parsing and later usage.
This commit is contained in:
65
src/desktop/WindowRule.hpp
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65
src/desktop/WindowRule.hpp
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#pragma once
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#include <string>
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#include <cstdint>
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class CWindowRule {
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public:
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CWindowRule(const std::string& rule, const std::string& value, bool isV2 = false, bool isExecRule = false);
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enum eRuleType : uint8_t {
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RULE_INVALID = 0,
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RULE_FLOAT,
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RULE_FULLSCREEN,
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RULE_MAXIMIZE,
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RULE_NOINITIALFOCUS,
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RULE_PIN,
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RULE_STAYFOCUSED,
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RULE_TILE,
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RULE_RENDERUNFOCUSED,
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RULE_ANIMATION,
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RULE_BORDERCOLOR,
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RULE_BORDERSIZE,
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RULE_CENTER,
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RULE_FULLSCREENSTATE,
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RULE_GROUP,
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RULE_IDLEINHIBIT,
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RULE_MAXSIZE,
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RULE_MINSIZE,
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RULE_MONITOR,
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RULE_MOVE,
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RULE_OPACITY,
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RULE_PLUGIN,
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RULE_PSEUDO,
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RULE_ROUNDING,
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RULE_SCROLLMOUSE,
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RULE_SCROLLTOUCHPAD,
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RULE_SIZE,
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RULE_SUPPRESSEVENT,
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RULE_TAG,
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RULE_WORKSPACE,
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RULE_XRAY,
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RULE_PROP,
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};
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eRuleType ruleType = RULE_INVALID;
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const std::string szValue;
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const std::string szRule;
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const bool v2 = false;
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const bool execRule = false;
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std::string szTitle;
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std::string szClass;
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std::string szInitialTitle;
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std::string szInitialClass;
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std::string szTag;
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int bX11 = -1; // -1 means "ANY"
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int bFloating = -1;
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int bFullscreen = -1;
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int bPinned = -1;
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int bFocus = -1;
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std::string szFullscreenState = ""; // empty means any
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std::string szOnWorkspace = ""; // empty means any
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std::string szWorkspace = ""; // empty means any
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};
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