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override force opaque rule on keybind
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@@ -32,6 +32,7 @@ struct SWindowAdditionalConfigData {
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int rounding = -1; // -1 means no
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bool forceNoBlur = false;
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bool forceOpaque = false;
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bool forceOpaqueOverriden = false; // if true, a rule will not change the forceOpaque state. This is for the force opaque dispatcher.
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bool forceAllowsInput = false;
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bool forceNoAnims = false;
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bool forceNoBorder = false;
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