input: add relative_input for tablets

closes #2639
This commit is contained in:
Vaxry
2023-12-09 04:07:28 +00:00
parent 11d1c50420
commit dd0714c22a
4 changed files with 18 additions and 4 deletions

View File

@@ -1494,7 +1494,10 @@ void CInputManager::setTabletConfigs() {
if (wlr_input_device_is_libinput(t.wlrDevice)) {
const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(t.wlrDevice);
const int ROTATION = std::clamp(g_pConfigManager->getDeviceInt(t.name, "transform", "input:tablet:transform"), 0, 7);
const auto RELINPUT = g_pConfigManager->getDeviceInt(t.name, "relative_input", "input:tablet:relative_input");
t.relativeInput = RELINPUT;
const int ROTATION = std::clamp(g_pConfigManager->getDeviceInt(t.name, "transform", "input:tablet:transform"), 0, 7);
Debug::log(LOG, "Setting calibration matrix for device {}", t.name);
libinput_device_config_calibration_set_matrix(LIBINPUTDEV, MATRICES[ROTATION]);