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protocols: add hyprland_surface_v1 implementation (#8877)
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@@ -2045,7 +2045,8 @@ bool CHyprOpenGLImpl::shouldUseNewBlurOptimizations(PHLLS pLayer, PHLWINDOW pWin
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return false;
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}
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void CHyprOpenGLImpl::renderTextureWithBlur(SP<CTexture> tex, CBox* pBox, float a, SP<CWLSurfaceResource> pSurface, int round, bool blockBlurOptimization, float blurA) {
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void CHyprOpenGLImpl::renderTextureWithBlur(SP<CTexture> tex, CBox* pBox, float a, SP<CWLSurfaceResource> pSurface, int round, bool blockBlurOptimization, float blurA,
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float overallA) {
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RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!");
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static auto PNOBLUROVERSIZED = CConfigValue<Hyprlang::INT>("decoration:no_blur_on_oversized");
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@@ -2126,7 +2127,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(SP<CTexture> tex, CBox* pBox, float
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setMonitorTransformEnabled(true);
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if (!USENEWOPTIMIZE)
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setRenderModifEnabled(false);
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renderTextureInternalWithDamage(POUTFB->getTexture(), &MONITORBOX, *PBLURIGNOREOPACITY ? blurA : a * blurA, texDamage, 0, false, false, false);
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renderTextureInternalWithDamage(POUTFB->getTexture(), &MONITORBOX, (*PBLURIGNOREOPACITY ? blurA : a * blurA) * overallA, texDamage, 0, false, false, false);
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if (!USENEWOPTIMIZE)
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setRenderModifEnabled(true);
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setMonitorTransformEnabled(false);
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@@ -2137,7 +2138,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(SP<CTexture> tex, CBox* pBox, float
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// draw window
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glDisable(GL_STENCIL_TEST);
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renderTextureInternalWithDamage(tex, pBox, a, texDamage, round, false, false, true, true);
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renderTextureInternalWithDamage(tex, pBox, a * overallA, texDamage, round, false, false, true, true);
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glStencilMask(0xFF);
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glStencilFunc(GL_ALWAYS, 1, 0xFF);
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