protocols: add hyprland_surface_v1 implementation (#8877)

This commit is contained in:
outfoxxed
2025-01-01 15:34:02 -08:00
committed by GitHub
parent 9f3c9ac01a
commit dde3e082c9
11 changed files with 192 additions and 15 deletions

View File

@@ -58,8 +58,9 @@ void CSurfacePassElement::draw(const CRegion& damage) {
auto PSURFACE = CWLSurface::fromResource(data.surface);
const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_pAlphaModifier : 1.F);
const bool BLUR = data.blur && (!TEXTURE->m_bOpaque || ALPHA < 1.F);
const float ALPHA = data.alpha * data.fadeAlpha * (PSURFACE ? PSURFACE->m_pAlphaModifier : 1.F);
const float OVERALL_ALPHA = PSURFACE ? PSURFACE->m_fOverallOpacity : 1.F;
const bool BLUR = data.blur && (!TEXTURE->m_bOpaque || ALPHA < 1.F || OVERALL_ALPHA < 1.F);
auto windowBox = getTexBox();
@@ -107,14 +108,14 @@ void CSurfacePassElement::draw(const CRegion& damage) {
// to what we do for misaligned surfaces (blur the entire thing and then render shit without blur)
if (data.surfaceCounter == 0 && !data.popup) {
if (BLUR)
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, ALPHA, data.surface, rounding, data.blockBlurOptimization, data.fadeAlpha);
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, ALPHA, data.surface, rounding, data.blockBlurOptimization, data.fadeAlpha, OVERALL_ALPHA);
else
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, ALPHA, rounding, false, true);
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, ALPHA * OVERALL_ALPHA, rounding, false, true);
} else {
if (BLUR && data.popup)
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, ALPHA, data.surface, rounding, true, data.fadeAlpha);
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, ALPHA, data.surface, rounding, true, data.fadeAlpha, OVERALL_ALPHA);
else
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, ALPHA, rounding, false, true);
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, ALPHA * OVERALL_ALPHA, rounding, false, true);
}
if (!g_pHyprRenderer->m_bBlockSurfaceFeedback)