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render: enforce framebuffer offloading and remove introspection toggle (#9217)
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@@ -1294,13 +1294,6 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
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.type = CONFIG_OPTION_BOOL,
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.data = SConfigOptionDescription::SBoolData{true},
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},
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SConfigOptionDescription{
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.value = "opengl:force_introspection",
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.description = "forces introspection at all times. Introspection is aimed at reducing GPU usage in certain cases, but might cause graphical glitches on nvidia. 0 - "
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"nothing, 1 - force always on, 2 - force always on if nvidia",
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.type = CONFIG_OPTION_INT,
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.data = SConfigOptionDescription::SRangeData{2, 0, 2},
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},
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/*
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* render:
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