Renderer: add init animation

This commit is contained in:
vaxerski
2023-05-01 02:49:41 +01:00
parent 11e87986a2
commit ddfeebad3d
4 changed files with 39 additions and 12 deletions

View File

@@ -76,6 +76,7 @@ struct SCurrentRenderData {
SRenderModifData renderModif;
float mouseZoomFactor = 1.f;
bool mouseZoomUseMouse = true; // true by default
bool useNearestNeighbor = false;
Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1);