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compositor: mark createNewWorkspace as nodiscard
discarding this makes the call do nothing but waste cycles
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@@ -140,7 +140,7 @@ class CCompositor {
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PHLLS getLayerSurfaceFromSurface(SP<CWLSurfaceResource>);
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PHLLS getLayerSurfaceFromSurface(SP<CWLSurfaceResource>);
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void closeWindow(PHLWINDOW);
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void closeWindow(PHLWINDOW);
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Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
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Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
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PHLWORKSPACE createNewWorkspace(const WORKSPACEID&, const MONITORID&, const std::string& name = "",
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[[nodiscard]] PHLWORKSPACE createNewWorkspace(const WORKSPACEID&, const MONITORID&, const std::string& name = "",
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bool isEmpty = true); // will be deleted next frame if left empty and unfocused!
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bool isEmpty = true); // will be deleted next frame if left empty and unfocused!
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void setActiveMonitor(PHLMONITOR);
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void setActiveMonitor(PHLMONITOR);
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bool isWorkspaceSpecial(const WORKSPACEID&);
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bool isWorkspaceSpecial(const WORKSPACEID&);
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