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Allow setting alpha value for ignorezero layer rule (#2477)
* rename ignorezero to ignorealpha * allow setting ignorealpha value This commit allows setting a float value (0-1) for the ignorealpha layer rule. Does not yet have error handling; invalid ignorealpha layer rule will crash Hyprland. * add brackets i forgot to add * prevent crash with invalid ignorealpha value prevents hyprland from immediately crashing with invalid ignorealpha layer rule does not log * don't try to set ignoreAlphaValue if alpha value not specified * add catch to try, reintroduce ignorezero - added catch after try cuz i was an idiot - re-add ignorezero as an alternative to ignorealpha to not introduce a breaking change * add logging for failed ignorealpha layer rule * fix get ignorealpha's get VALUE * check npos and use empty() * rename VALUE cuz no longer const * format Shader.hpp
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@@ -863,7 +863,7 @@ bool windowRuleValid(const std::string& RULE) {
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}
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bool layerRuleValid(const std::string& RULE) {
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return !(RULE != "noanim" && RULE != "blur" && RULE != "ignorezero");
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return !(RULE != "noanim" && RULE != "blur" && RULE.find("ignorealpha") != 0 && RULE.find("ignorezero") != 0);
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}
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void CConfigManager::handleWindowRule(const std::string& command, const std::string& value) {
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