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renderer: avoid spamming software cursor locks
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@@ -884,7 +884,14 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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}
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}
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pMonitor->activelyTearing = shouldTear;
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if (pMonitor->activelyTearing != shouldTear) {
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// change of state
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pMonitor->activelyTearing = shouldTear;
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for (auto& m : g_pCompositor->m_vMonitors) {
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wlr_output_lock_software_cursors(m->output, pMonitor->activelyTearing);
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}
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}
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EMIT_HOOK_EVENT("preRender", pMonitor);
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@@ -1025,7 +1032,6 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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TRACY_GPU_ZONE("RenderCursor");
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bool lockSoftware = pMonitor == g_pCompositor->getMonitorFromCursor() && *PZOOMFACTOR != 1.f;
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lockSoftware = lockSoftware || std::ranges::any_of(g_pCompositor->m_vMonitors, [](const auto& m) { return m->activelyTearing; });
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if (lockSoftware) {
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wlr_output_lock_software_cursors(pMonitor->output, true);
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