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Add windowrule fakeFullScreen (#2043)
Co-authored-by: xVermillionx <xVermillionx@notvalid>
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@@ -785,8 +785,8 @@ bool windowRuleValid(const std::string& RULE) {
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return !(RULE != "float" && RULE != "tile" && RULE.find("opacity") != 0 && RULE.find("move") != 0 && RULE.find("size") != 0 && RULE.find("minsize") != 0 &&
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RULE.find("maxsize") != 0 && RULE.find("pseudo") != 0 && RULE.find("monitor") != 0 && RULE.find("idleinhibit") != 0 && RULE != "nofocus" && RULE != "noblur" &&
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RULE != "noshadow" && RULE != "noborder" && RULE != "center" && RULE != "opaque" && RULE != "forceinput" && RULE != "fullscreen" && RULE != "nofullscreenrequest" &&
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RULE != "nomaxsize" && RULE != "pin" && RULE != "noanim" && RULE != "dimaround" && RULE != "windowdance" && RULE != "maximize" && RULE.find("animation") != 0 &&
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RULE.find("rounding") != 0 && RULE.find("workspace") != 0 && RULE.find("bordercolor") != 0 && RULE != "forcergbx");
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RULE != "fakefullscreen" && RULE != "nomaxsize" && RULE != "pin" && RULE != "noanim" && RULE != "dimaround" && RULE != "windowdance" && RULE != "maximize" &&
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RULE.find("animation") != 0 && RULE.find("rounding") != 0 && RULE.find("workspace") != 0 && RULE.find("bordercolor") != 0 && RULE != "forcergbx");
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}
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bool layerRuleValid(const std::string& RULE) {
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