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core/surface: fixup a few pointer handling edge cases
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@@ -137,6 +137,7 @@ class CWLSurfaceResource {
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int stateLocks = 0;
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void destroy();
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void releaseBuffers(bool onlyCurrent = true);
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void commitPendingState();
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void bfHelper(std::vector<SP<CWLSurfaceResource>> nodes, std::function<void(SP<CWLSurfaceResource>, const Vector2D&, void*)> fn, void* data);
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};
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