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fix memory read after free in damageSurface
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@@ -652,12 +652,12 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
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pixman_region32_translate(&damageBox, -lx, -ly);
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pixman_region32_translate(&damageBox, -lx, -ly);
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}
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}
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pixman_region32_fini(&damageBox);
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static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
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static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
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if (*PLOGDAMAGE)
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if (*PLOGDAMAGE)
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Debug::log(LOG, "Damage: Surface (extents): xy: %d, %d wh: %d, %d", damageBox.extents.x1, damageBox.extents.y1, damageBox.extents.x2 - damageBox.extents.x1, damageBox.extents.y2 - damageBox.extents.y1);
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Debug::log(LOG, "Damage: Surface (extents): xy: %d, %d wh: %d, %d", damageBox.extents.x1, damageBox.extents.y1, damageBox.extents.x2 - damageBox.extents.x1, damageBox.extents.y2 - damageBox.extents.y1);
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pixman_region32_fini(&damageBox);
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}
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}
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void CHyprRenderer::damageWindow(CWindow* pWindow) {
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void CHyprRenderer::damageWindow(CWindow* pWindow) {
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