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add override to opacity rules
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@@ -16,7 +16,9 @@ enum eIdleInhibitMode {
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};
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struct SWindowSpecialRenderData {
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bool alphaOverride = false;
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float alpha = 1.f;
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bool alphaInactiveOverride = false;
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float alphaInactive = -1.f; // -1 means unset
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int64_t activeBorderColor = -1; // -1 means unset
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