renderer/internal: stop using box pointers

in favor of const refs
This commit is contained in:
Vaxry
2025-01-26 15:05:34 +00:00
parent 16aeb24bc1
commit e951011503
32 changed files with 252 additions and 264 deletions

View File

@@ -566,7 +566,7 @@ SP<Aquamarine::IBuffer> CPointerManager::renderHWCursorBuffer(SP<CPointerManager
Debug::log(TRACE, "[pointer] monitor: {}, size: {}, hw buf: {}, scale: {:.2f}, monscale: {:.2f}, xbox: {}", state->monitor->szName, currentCursorImage.size, cursorSize,
currentCursorImage.scale, state->monitor->scale, xbox.size());
g_pHyprOpenGL->renderTexture(texture, &xbox, 1.F);
g_pHyprOpenGL->renderTexture(texture, xbox, 1.F);
g_pHyprOpenGL->end();
glFlush();
@@ -730,7 +730,7 @@ void CPointerManager::damageIfSoftware() {
continue;
if ((mw->softwareLocks > 0 || mw->hardwareFailed || g_pConfigManager->shouldUseSoftwareCursors()) && b.overlaps({mw->monitor->vecPosition, mw->monitor->vecSize})) {
g_pHyprRenderer->damageBox(&b, mw->monitor->shouldSkipScheduleFrameOnMouseEvent());
g_pHyprRenderer->damageBox(b, mw->monitor->shouldSkipScheduleFrameOnMouseEvent());
break;
}
}
@@ -1143,7 +1143,7 @@ void CPointerManager::damageCursor(PHLMONITOR pMonitor) {
if (b.empty())
return;
g_pHyprRenderer->damageBox(&b);
g_pHyprRenderer->damageBox(b);
return;
}