input: don't emit idle activity when calling simulateMouseMovement (#7649)

This commit is contained in:
Maximilian Seidler
2024-09-04 10:23:29 +00:00
committed by GitHub
parent 9b54342baa
commit ea10592ad3
2 changed files with 4 additions and 4 deletions

View File

@@ -111,7 +111,7 @@ void CInputManager::simulateMouseMovement() {
timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
m_vLastCursorPosFloored = m_vLastCursorPosFloored - Vector2D(1, 1); // hack: force the mouseMoveUnified to report without making this a refocus.
mouseMoveUnified(now.tv_sec * 1000 + now.tv_nsec / 10000000);
mouseMoveUnified(now.tv_sec * 1000 + now.tv_nsec / 10000000, false, true);
}
void CInputManager::sendMotionEventsToFocused() {
@@ -132,7 +132,7 @@ void CInputManager::sendMotionEventsToFocused() {
g_pSeatManager->setPointerFocus(g_pCompositor->m_pLastFocus.lock(), LOCAL);
}
void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool silent) {
static auto PFOLLOWMOUSE = CConfigValue<Hyprlang::INT>("input:follow_mouse");
static auto PMOUSEREFOCUS = CConfigValue<Hyprlang::INT>("input:mouse_refocus");
static auto PMOUSEDPMS = CConfigValue<Hyprlang::INT>("misc:mouse_move_enables_dpms");
@@ -171,7 +171,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
EMIT_HOOK_EVENT_CANCELLABLE("mouseMove", MOUSECOORDSFLOORED);
if (time)
if (time && !silent)
PROTO::idle->onActivity();
m_vLastCursorPosFloored = MOUSECOORDSFLOORED;