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reset layout-set render vars on floating
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@@ -354,6 +354,8 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
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g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
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pWindow->m_sSpecialRenderData.rounding = true;
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pWindow->m_sSpecialRenderData.border = true;
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pWindow->m_sSpecialRenderData.decorate = true;
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if (pWindow == m_pLastTiledWindow)
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m_pLastTiledWindow = nullptr;
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