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cursor: move to a hyprland impl
This moves wlr_cursor to a completely new impl mostly under CPointerManager Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
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@@ -33,7 +33,7 @@ void CHyprMonitorDebugOverlay::frameData(CMonitor* pMonitor) {
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m_pMonitor = pMonitor;
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// anim data too
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const auto PMONITORFORTICKS = g_pHyprRenderer->m_pMostHzMonitor ? g_pHyprRenderer->m_pMostHzMonitor : g_pCompositor->m_pLastMonitor;
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const auto PMONITORFORTICKS = g_pHyprRenderer->m_pMostHzMonitor ? g_pHyprRenderer->m_pMostHzMonitor : g_pCompositor->m_pLastMonitor.get();
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if (PMONITORFORTICKS) {
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if (m_dLastAnimationTicks.size() > (long unsigned int)PMONITORFORTICKS->refreshRate)
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m_dLastAnimationTicks.pop_front();
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