input: Fix VRR for constrained cursors (#6877)

This commit is contained in:
UjinT34
2024-10-12 03:29:51 +03:00
committed by GitHub
parent f5db483973
commit ee8116ac5d
12 changed files with 100 additions and 17 deletions

View File

@@ -12,6 +12,7 @@
#include "../protocols/core/Compositor.hpp"
#include "../protocols/ToplevelExport.hpp"
#include "../xwayland/XSurface.hpp"
#include "managers/PointerManager.hpp"
#include <hyprutils/string/String.hpp>
using namespace Hyprutils::String;
@@ -758,8 +759,21 @@ void Events::listener_commitWindow(void* owner, void* data) {
if (!PWINDOW->m_pWorkspace->m_bVisible)
return;
g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface->resource(), PWINDOW->m_vRealPosition.goal().x, PWINDOW->m_vRealPosition.goal().y,
PWINDOW->m_bIsX11 ? 1.0 / PWINDOW->m_fX11SurfaceScaledBy : 1.0);
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
PMONITOR->debugLastPresentation(g_pSeatManager->isPointerFrameCommit ? "listener_commitWindow skip" : "listener_commitWindow");
if (g_pSeatManager->isPointerFrameCommit) {
g_pSeatManager->isPointerFrameSkipped = false;
g_pSeatManager->isPointerFrameCommit = false;
} else
g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface->resource(), PWINDOW->m_vRealPosition.goal().x, PWINDOW->m_vRealPosition.goal().y,
PWINDOW->m_bIsX11 ? 1.0 / PWINDOW->m_fX11SurfaceScaledBy : 1.0);
if (g_pSeatManager->isPointerFrameSkipped) {
g_pPointerManager->sendStoredMovement();
g_pSeatManager->sendPointerFrame();
g_pSeatManager->isPointerFrameCommit = true;
}
if (!PWINDOW->m_bIsX11) {
PWINDOW->m_pSubsurfaceHead->recheckDamageForSubsurfaces();
@@ -767,7 +781,6 @@ void Events::listener_commitWindow(void* owner, void* data) {
}
// tearing: if solitary, redraw it. This still might be a single surface window
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
if (PMONITOR && PMONITOR->solitaryClient.lock() == PWINDOW && PWINDOW->canBeTorn() && PMONITOR->tearingState.canTear && PWINDOW->m_pWLSurface->resource()->current.texture) {
CRegion damageBox{PWINDOW->m_pWLSurface->resource()->accumulateCurrentBufferDamage()};