internal: convert uname fields to strings before logging

fixes #4188, thanks @jbeich
This commit is contained in:
Vaxry
2023-12-18 23:33:10 +00:00
parent 11fd37418c
commit ef445093f9
2 changed files with 6 additions and 6 deletions

View File

@@ -577,10 +577,10 @@ void logSystemInfo() {
uname(&unameInfo);
Debug::log(LOG, "System name: {}", unameInfo.sysname);
Debug::log(LOG, "Node name: {}", unameInfo.nodename);
Debug::log(LOG, "Release: {}", unameInfo.release);
Debug::log(LOG, "Version: {}", unameInfo.version);
Debug::log(LOG, "System name: {}", std::string{unameInfo.sysname});
Debug::log(LOG, "Node name: {}", std::string{unameInfo.nodename});
Debug::log(LOG, "Release: {}", std::string{unameInfo.release});
Debug::log(LOG, "Version: {}", std::string{unameInfo.version});
Debug::log(NONE, "\n");